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mercredi 6 février 2013

TwistedCoverLogo by Prowler


Time-lapse of TwistedCoverLogo, by Prowler.
It shows the image is made 1/3 with pencil&paper, 1/3 in grafx2, and then 1/3 in Photoshop for further digital work.
Bonus: the working step images (including the final cover).

jeudi 8 novembre 2012

8 november 2012

The "collection of 8-bit font" for GrafX2 was just updated. You can use these as drawing fonts for all your pixel works. http://opengameart.org/content/the-new-collection-of-8-bit-fonts-for-grafx2

jeudi 18 octobre 2012

19 October 2012

A rather nasty bug has been identified in the 2.4 release : Unless you're in Layers mode, the palette operations X-Inv, X-Swap, Reduce and Sort are not undoable (issue 514)
I've uploaded new builds that fix this problem as well two others much less severe. Sorry for the inconvenience.

lundi 1 octobre 2012

01 October 2012


Grafx2 v2.4 is out!
This version introduces the ability to create and edit animations (animated GIF).

lundi 17 septembre 2012

Color cycling

A creative (and extensive!) use of color cycling by Neil Cicierega. Fading title, sparkling stars, shooting stars,... All done in a fixed 256-color image, only changing the palette colors.

lundi 5 mars 2012

No Escape by Prowler

Making-of No Escape, from pencil to composition (and a few vector effects) in Photoshop and pixelling in Grafx2.
It seems Prowler was using Grafx2 v2.1, judging by classic skin and no layer toolbar - two layers would have helped him draw over his sketch and fill his clean outline without having to clean every pixel of the sketch.  He doesn't use the Shading mode as I'd have thought, instead I suppose he uses a lot the keyboard shortcuts for next/previous color :  [ and ] on a QWERTY keyboard.